Send and receive data to a server using the HTTP protocol.
Triggers on Completion
|URL||The URL of the server.|
|URL Parameters||The key values that will get appended to the URL as query parameters. You can use this to provide more context to the request.|
|Response Type||Tell the server to respond in a certain format. By default it is set to respond with application/json to use with the various Dictionary or Array behaviours.|
|Request Method||The type of HTTP request you want to make to send or receive data. Options are GET, POST, PUT, PATCH and DELETE.|
|Authorization||You can authorize your request with basic HTTP authorization using a username and password, or with an access token from the Authenticate OAuth Behaviours.|
|Body Type||Send the server encoded form data or raw text.|
|form-url-encoded body||Key values to send to the server.|
Data to send as the body.
Note: If using various Dictionary and Array behaviours, they will be formatted as JSON for use with the Raw Body.
Outputs a dictionary that represents the HTTP header that relates to a HTTP Response and that doesn't relate to the content of the message.
Outputs a HTTP response status code that indicate whether a specific HTTP request has been successfully completed.
Outputs data returned by the server. It can be JSON format or plain text, a value or other format.
Outputs any errors that occur during the request.
Use POST to send the player's score to the server, then use a separate GET request to get the new high score list from the server when you need it.