Receive Message

Description

 

Listens for messages emitted by Broadcast Behaviours.

 

Properties

Triggers once on event.

Event Key This is the key that the behaviour is listening for.

Outputs

Broadcast Value

Outputs the broadcast value the behaviour is receiving. 

 

 

Examples 

If you want to play a sound every time a 'ping' event key is broadcasted, listen to the 'ping' event and connect a Play Sound behaviour.

 

Related

Broadcast Message

 

ReceiveMessageReference.gif

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