Timer

Description

Will trigger an event on every step of the timer. Avoid having too many timers triggering at 0 seconds. This could impact the performance of your running scene.

 

Properties

Triggers after a Delay

Interval This value is the delay between each time step. If set to 1, the timer will fire every 1 second.
Repeat Forever If toggled on, the timer will repeatedly trigger behaviors forever until disabled by Set Behavior State.
Repeat Count This value determines how many times this behavior will trigger.

 

Outputs

This behavior does not have any outputs.

 

Examples 

You can make an object shoot every second by adding a shoot behavior to the end of the Timer and set it for 1 second.

 

Related

Wait

 

TimerReference.gif

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