Saves a value to file to be used later. It is used with the Load From File Behaviour.
|Key Type||Allows you to select an existing key, or create and set a key dynamically.|
|Value to Save||This is the value that you want to store to be used at a later time. This can either be text or numbers.|
This behavior has no outputs.
You can use this behaviour to save any value you want. For example, you want to save the player's highest score. Just store the highest score and load it with the Load From File Behaviour.