The Apply Torque behavior will apply a twisting force to the center pivot point of the selected object.
This behavior will Trigger an event immediately.
This is the object you want to apply a torque to. By default this is the current object selected. You can change this to any other object in your scene.
This is the amount of a twisting force (torque) you want to apply to an object.
Torque is measured in Newton Meters.
This outputs the Object ID.
You can apply a torque to an object to get it to start rotating.