The Air Resistance behavior will override the selected objects Air Resistance. Air resistance can cause an object to slowdown when there is no longer an external force acting on it.
This behavior will Trigger an event immediately.
This is the object you want to have a new air resistance. By default this is the current object selected. You can change this to any other object in your scene.
This is the amount of resistance on an object. If the number is low an object will continue to move more freely.
This outputs the Object ID.
If you're creating an Birds Eye View game like Air Hockey, you can lower the air resistance on the puck to make if feel like it is gliding on ice.