Description
The Set Indicator behavior will set, add or subtract the number of displayed lives by a specified amount.
This behavior will trigger an event immediately when executed.
Properties
Triggers Immediately
Object A |
This is the life indicator that will be overwritten. If there is life indicator object on your UI layers it will automatically be selected. If you do not have a life indicator object make sure to add one and then select it here. |
Operation |
|
Unlimited Lives |
By default, the life indicator can have unlimited lives. When toggled off, you can define the maximum number of lives the life indicator can have. |
Outputs
Object ID |
This outputs the Object ID. |
Examples
You can set the players lives to 3 every time the level starts.
Related
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