Description
The Set Indicator behavior will set the number of displayed lives to a specified amount. This will override the current number of lives with the new value..
This behavior will trigger an event immediately when executed.
Properties
Object A |
This is the life indicator that will be overwritten. If there is life indicator object on your UI layers it will automatically be selected. If you do not have a life indicator object make sure to add one and then select it here. |
Set Number of Lives |
The new number of lives to show on the indicator. |
Outputs
Object ID |
This outputs the Object ID. |
Examples
You can set the players lives to 3 every time the level starts.
Related
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