While Falling

Description

The While Falling behavior will "watch" a selected object and repeatedly triggers an event while the selected object is in a falling state. A falling state means the selected object has sudden change in vertical velocity, and is continuously changing.

 

Properties

Object A

This is the object that will trigger the event when it falls. By default the current object is selected, but you can tap the graphic and choose any other object in your scene.

Outputs

This behavior has no outputs.

Examples

If you create a game where you only want to collect points while your character is falling. You can add to the score while the object is falling.

 

Related

Started Falling

Started Moving

Stopped Falling

Stopped Moving

While moving

 

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